Insi Posted March 5, 2018 Share Posted March 5, 2018 I have multi-windowed webgl application which use the same texture atlases in each other. When 5-7 window opened I have a problem with performance and lack of video memory. Is it possible to economize video memory by sharing textures between windows? Or it happends by default? Or it's impossible in browser? - webgl inspector has no answers Quote Link to comment Share on other sites More sharing options...
Exca Posted March 5, 2018 Share Posted March 5, 2018 Texture sharing between contexts is not possible. Insi 1 Quote Link to comment Share on other sites More sharing options...
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