VinerzZ Posted March 5, 2018 Share Posted March 5, 2018 Hi everyone! I am diving into the brand new Phaser 3 and everything is awesome so far. In previous games I developed using Phaser 2, I heavily relied on the USER_SCALE at the ScaleManager in order to make responsive games. I know that the new ScaleManager is still in the works, but how can I achieve the similar results now by hand? Thanks in advance, Vinicius Link to comment Share on other sites More sharing options...
spencerTL Posted March 5, 2018 Share Posted March 5, 2018 There's a general guide that may be useful on Emanuele Feronato's site: http://www.emanueleferonato.com/2018/02/16/how-to-scale-your-html5-games-if-your-framework-does-not-feature-a-scale-manager-or-if-you-do-not-use-any-framework/ Link to comment Share on other sites More sharing options...
Recommended Posts