HoloLite Posted March 3, 2018 Share Posted March 3, 2018 I just got my vive HMD - (btw installation is a real pain. How truly blessed are the winmr owners/users!) So navigating to Babylon mansion, sponza etc, I can't seem to make the teleport to work. I am using firefox. I tried the trigger and trackpad to no avail. Any ideas ? I am sure it's supported on firefox/vive/steam too right ? (Btw only rotating worked for me). Quote Link to comment Share on other sites More sharing options...
brianzinn Posted March 3, 2018 Share Posted March 3, 2018 Did you try holding the trigger down for a short duration? According to the docs the trigger will fire the right event (https://doc.babylonjs.com/how_to/webvr_camera). I don't have a Vive, so can't help otherwise. Quote Link to comment Share on other sites More sharing options...
HoloLite Posted March 3, 2018 Author Share Posted March 3, 2018 Yes I did but did not even see the teleport circle. Sometimes the circle weirdly showed up and teleported me but not in the direction I told to. Fyi I can teleport fine in steam home. I am new to vive, hope this is not due to some silly settings mistake. Pinging my babylon hero @davrous. Quote Link to comment Share on other sites More sharing options...
davrous Posted March 3, 2018 Share Posted March 3, 2018 To teleport using Vive, you have to press the up button of the trackpad, target and release. Quote Link to comment Share on other sites More sharing options...
HoloLite Posted March 3, 2018 Author Share Posted March 3, 2018 Thanks for the tip. I will try it when I get to the office later. Just curious, why don't we use trigger to teleport as well ? This would create consistent controller buttons usage with WinMR or other vr platforms. You added the api in babylonjs to set the trigger to be used as either teleport or selection so I thought we can always overload the trigger behavior via the api. Plus I believe the steamvr home/portal also uses trigger for teleport. Quote Link to comment Share on other sites More sharing options...
HoloLite Posted March 3, 2018 Author Share Posted March 3, 2018 Just tried the up button of the trackpad, no success though. I noticed that most of the time the circular tip of the ray is not even showing, which is kinda bad sign. Quote Link to comment Share on other sites More sharing options...
Guest Posted March 5, 2018 Share Posted March 5, 2018 Adding @trevordev for more info Quote Link to comment Share on other sites More sharing options...
HoloLite Posted March 5, 2018 Author Share Posted March 5, 2018 A few more data about this issue: - when I pressed the up button, the teleport circle always shows up on the location where I am standing, not the direction of where I point the controller to. - once in a blue moon I managed to get it working but only the first teleport worked. Then I am submerged under the ground and stuck in there, can't teleport no more. - it looks to me the ray is not intersecting the ground mesh correctly for some reason, therefore not getting the right pick info. Quote Link to comment Share on other sites More sharing options...
trevordev Posted March 5, 2018 Share Posted March 5, 2018 Sounds like this might be broken. I will test this again on the Vive to see if I can repro the issue today. Quote Link to comment Share on other sites More sharing options...
HoloLite Posted March 5, 2018 Author Share Posted March 5, 2018 Well I am new to Vive so I can't say for sure if this is a bug or my controller setup issue. As far as I can tell I did configure and calibrate the vive controllers correctly. They work fine on vive home/portal and environments. They also work on some of the aframe scenes I tested. So let me know if you can repro this on your own env. Quote Link to comment Share on other sites More sharing options...
trevordev Posted March 6, 2018 Share Posted March 6, 2018 Yep found the issue, fix here: https://github.com/BabylonJS/Babylon.js/pull/3881 After this change teleportation should work with vive again now as davrous mentioned. Quote Link to comment Share on other sites More sharing options...
HoloLite Posted March 6, 2018 Author Share Posted March 6, 2018 Thanks for the heads up and Nice work! So it was bug after all. Which build will the fix be in? Quote Link to comment Share on other sites More sharing options...
Guest Posted March 6, 2018 Share Posted March 6, 2018 next build will have the fix HoloLite 1 Quote Link to comment Share on other sites More sharing options...
HoloLite Posted March 8, 2018 Author Share Posted March 8, 2018 Just tried the babylon mansion site with firefox & supermedium on steam, and teleport works now. I guess the fix must've been uploaded there. GameMonetize 1 Quote Link to comment Share on other sites More sharing options...
HoloLite Posted March 9, 2018 Author Share Posted March 9, 2018 Fyi, I am able to repro this on my sample apps on the vive. This bug appears to be introduced in alphaB. It was working in alphaA Quote Link to comment Share on other sites More sharing options...
razieh Posted September 3, 2018 Share Posted September 3, 2018 On 3/3/2018 at 3:35 PM, davrous said: To teleport using Vive, you have to press the up button of the trackpad, target and release. i have a question ....? is it possible that we teleport just with gazing on target(for a few second) in Scene instead of clicking on a button on Gearviv? if yes? how ? Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.