ForgeableSum Posted March 2, 2018 Share Posted March 2, 2018 It's finally live! https://feudalwars.net Skeptron, nkholski, samme and 1 other 2 2 Quote Link to comment Share on other sites More sharing options...
Skeptron Posted March 3, 2018 Share Posted March 3, 2018 Once again, congratz on the fantastic job. It's really nice to see more RTS! A small detail : all your games have an issue with dual screen (the mouse goes from one screen to the other). I don't know if you can do anything about it but a fix would be awesome. ForgeableSum 1 Quote Link to comment Share on other sites More sharing options...
onlycape Posted March 3, 2018 Share Posted March 3, 2018 Hi, I found it difficult to find a game, but it was worth it . The game reminds me of the "Age of Empires" but with a smaller limitation of resources and more focused on action, that's great. I haven't had performance problems, even with the screen full of units and the scroll is very smooth. I miss the order "hold position" for the units. I lost several units because they were going towards the enemy (a castle) that attacked them instead of retreating when I tried to order them. I see that the translation of the game is in progress. Here is a suggestion for the spanish translation of the UI: Back = "volver" or "regresar", in that context "espalda" isn't correct. Congratulations for the game !!. Regards. ForgeableSum 1 Quote Link to comment Share on other sites More sharing options...
Umz Posted March 3, 2018 Share Posted March 3, 2018 Just like Age of Empires. Amazing effort and great result. This is a winner, hope to see this grow and improve. Need one like this!!! ForgeableSum 1 Quote Link to comment Share on other sites More sharing options...
ForgeableSum Posted March 4, 2018 Author Share Posted March 4, 2018 12 hours ago, onlycape said: Hi, I found it difficult to find a game, but it was worth it . The game reminds me of the "Age of Empires" but with a smaller limitation of resources and more focused on action, that's great. I haven't had performance problems, even with the screen full of units and the scroll is very smooth. I miss the order "hold position" for the units. I lost several units because they were going towards the enemy (a castle) that attacked them instead of retreating when I tried to order them. I see that the translation of the game is in progress. Here is a suggestion for the spanish translation of the UI: Back = "volver" or "regresar", in that context "espalda" isn't correct. Congratulations for the game !!. Regards. Thanks all! I just added hold position (H key) and stop (S key). Umz 1 Quote Link to comment Share on other sites More sharing options...
NicoA Posted March 6, 2018 Share Posted March 6, 2018 Really nice work!, do you use a framework to do it? Quote Link to comment Share on other sites More sharing options...
ForgeableSum Posted March 27, 2018 Author Share Posted March 27, 2018 On 3/6/2018 at 8:54 AM, NicoA said: Really nice work!, do you use a framework to do it? Yes, Phaser. Also, a major patch released yesterday with some new units and gameplay overhauls: https://feudalwars.net/devblog/v110-patch-notes Quote Link to comment Share on other sites More sharing options...
AngryGamez Posted April 4, 2018 Share Posted April 4, 2018 On 02.03.2018 at 11:46 PM, feudalwars said: It's finally live! https://feudalwars.net Its really cool game. I like rts game age of empires, command & conquer , company of heroes etc. Quote Link to comment Share on other sites More sharing options...
mehmetegemen Posted April 5, 2018 Share Posted April 5, 2018 Having lots of fun, amazing game. Quote Link to comment Share on other sites More sharing options...
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