Hello,
I would like to convert the material definitions in a .babylon file to the most basic PBR possible.
Currently, exported from Blender, I have two materials; bed.Floor & Bed.Wood:
"materials":[
{
"name":"bed.Floor",
"id":"bed.Floor",
"ambient":[
1,
1,
1
],
"diffuse":[
1,
1,
1
],
"specular":[
0,
0,
0
],
"emissive":[
0