delete this account! Posted February 27, 2018 Share Posted February 27, 2018 I was just wondering if there was any framworks like phaser? I'm thinking in the future I want to make desktop games but I don't think I'd like using Untiy/Godot/GameMaker engines. So far I only know Monogame. I'm using Linux too with VS Code if I can! Quote Link to comment Share on other sites More sharing options...
icp Posted February 27, 2018 Share Posted February 27, 2018 Cocos2d Quote Link to comment Share on other sites More sharing options...
PixelPicoSean Posted February 27, 2018 Share Posted February 27, 2018 It depends what functionalities you want from those frameworks. Here's a few recommends: cocos2d-x (2D rendering, audio, physics, script, desktop+mobile) oxygine (2D rendering, audio, physics, desktop+mobile) ouzel (2D/3D rendering, audio, physics, desktop+mobile) SFML (2D rendering, audio, desktop only) libcinder (2D/3D rendering, audio, tons of creative coding features, desktop+mobile) openFrameworks (2D/3D rendering, audio, tons of creative coding features, desktop+mobile) IMHO cocos2d-x is full of traps and really hard to use. Oxygine and ouzel are the opposite, that are both incredible easy to use and feels like Phaser/PIXI the most, which means you get both productivity and great performance at the same time, they also come with quite a few tools to help you deploy games (creating project, asset workflow, packaging for target platforms). And the most important part, they are frameworks instead of game engines which you like the most. Hope that helps Quote Link to comment Share on other sites More sharing options...
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