makis Posted October 19, 2018 Share Posted October 19, 2018 Thank you very much for the response to my question. I would like to ask if the income originates from the adds or purhasing the games? Quote Link to comment Share on other sites More sharing options...
GoldFire Posted October 20, 2018 Author Share Posted October 20, 2018 16 hours ago, makis said: Thank you very much for the response to my question. I would like to ask if the income originates from the adds or purhasing the games? Sure! We don't actually have any ads on our games (we do have an offer wall on this one, though it is barely generating any revenue to be worth it, so it'll likely get removed before too long). We mostly monetize through limited edition item sales and premium currency. makis 1 Quote Link to comment Share on other sites More sharing options...
GoldFire Posted January 22, 2019 Author Share Posted January 22, 2019 We've just released yet another massive update that includes the new supply drop feature, 26 new parts, 13 new crew members, 12 new drones and lots of other features, updates and fixes. Quote Link to comment Share on other sites More sharing options...
ShrewdPixel Posted January 28, 2019 Share Posted January 28, 2019 Tested using Chrome on MacOS Mojave. Very Impressive. Great visual design, addictive gameplay(I had to stop myself so I could get back to work), and good performance. It comes across very professionally and well polished. So much so that I had to check it out closely, and I must say that I have nothing but compliments to offer. Great work, and Good Luck! Quote Link to comment Share on other sites More sharing options...
GoldFire Posted January 28, 2019 Author Share Posted January 28, 2019 @ShrewdPixelThank you so much for the kind words, we really appreciate it! Glad to hear you noticed the polish/performance as there definitely was a lot of work that went into both of those aspects. Quote Link to comment Share on other sites More sharing options...
GoldFire Posted February 5, 2019 Author Share Posted February 5, 2019 The web was really just our soft launch, and now that we've fleshed out a lot of the features and content (still lots more on that front though), we are starting to roll the game out on other platforms. The first of those stops is a PC download through the Windows Store, available as of today! https://www.microsoft.com/store/apps/9PPSDQH8MTPS Quote Link to comment Share on other sites More sharing options...
socceronly Posted February 5, 2019 Share Posted February 5, 2019 Sucker for all things with glowing crystals in them. Quote Link to comment Share on other sites More sharing options...
GoldFire Posted February 7, 2019 Author Share Posted February 7, 2019 We started the multi-platform rollout with the Windows Store, but we certainly aren't stopping there. You can now add Exocraft to your Steam wishlist, with a release date set for March 12 on PC/Mac! https://store.steampowered.com/app/793490/Exocraft/ We've also released our first gameplay trailer: Quote Link to comment Share on other sites More sharing options...
GoldFire Posted February 25, 2019 Author Share Posted February 25, 2019 With our latest "biomes" update, we've decided to update the gameplay trailer to showcase all of the colorful new changes to the world: Quote Link to comment Share on other sites More sharing options...
GoldFire Posted March 12, 2019 Author Share Posted March 12, 2019 Our Steam launch just got featured on Rock Paper Shotgun! https://www.rockpapershotgun.com/2019/03/12/diy-spaceships-mmo-exocraft-blasts-off-on-steam-today/ Quote Link to comment Share on other sites More sharing options...
GoldFire Posted March 12, 2019 Author Share Posted March 12, 2019 We just went live on Steam! You can download for free on both PC and Mac. If anyone has been successful getting a Linux build working with Electron we'd love to hear about it as we wanted to support Linux, but kept running into issues. https://store.steampowered.com/app/793490/Exocraft/ Quote Link to comment Share on other sites More sharing options...
Marius Posted March 23, 2019 Share Posted March 23, 2019 i love the io games like this ❤️ GoldFire 1 Quote Link to comment Share on other sites More sharing options...
dytra Posted March 24, 2019 Share Posted March 24, 2019 Looks like a very mature game! Quote Link to comment Share on other sites More sharing options...
TheBoneJarmer Posted March 28, 2019 Share Posted March 28, 2019 Holy cow, amazing to meet the brains behind this game! I never realized there was a topic about it. I actually played Exocraft last year. I found it on a website that lists up a ton of io games. If I knew it had a topic here I would have said something sooner. I am creating a multiplayer game myself too and knowing all the pains that come with it, I was pretty amazed by how smooth it worked. Really well done! Just out of curiosity, what did you use to build the server? Quote Link to comment Share on other sites More sharing options...
GoldFire Posted March 29, 2019 Author Share Posted March 29, 2019 @TheBoneJarmer Thanks, I'm glad you liked the game! The server is written with node.js and uses a combination of MongoDB, Redis and in-memory messaging with our open-source democracy.js module (https://github.com/goldfire/democracy.js). Quote Link to comment Share on other sites More sharing options...
GoldFire Posted June 5, 2019 Author Share Posted June 5, 2019 We've just released Exocraft on mobile for iOS and Android! App Store: https://itunes.apple.com/us/app/exocraft-space-ship-battles/id1460263762?ls=1&mt=8 Google Play: https://play.google.com/store/apps/details?id=com.goldfire.exocraft.io.space.battle.game Quote Link to comment Share on other sites More sharing options...
VeganGazette Posted June 6, 2019 Share Posted June 6, 2019 The art looks amazing! Really grat job! Quote Link to comment Share on other sites More sharing options...
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