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WebGLVersion 1 in webgl 2 supporting machines


tomer
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I'm using Chrome (which suppose to support WebGL 2 by default) and using mac book pro early 2015 (that support OpenGL 4), but still, it seems that BABYLON is using WebGL 1, why is that?

chrome://gpu - results:

5a943535ae59c_ScreenShot2018-02-26at18_26_09.png.da86303813e67bf8de5884d7b201dcfb.png

OpenGL Extensions Viewer 

5a9435870a413_ScreenShot2018-02-26at18_21_01.thumb.png.8fcb4b4b24b8c678de44f01ba1e0aa7c.png

 

When I run the playground I see:

5a94367f25a63_ScreenShot2018-02-26at18_31_09.png.8a05d599b3c1b485e13164f6b743b137.png

 

Not sure if that's a bug or am I just doing something wrong?

 

BTW, I couldn't find any assignment for this property.

Thanks,

Tomer.

 

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Of course

5a9439f7c8b04_ScreenShot2018-02-26at18_46_23.png.49272251bbb638b6d12fb1d7a844ace8.png

btw, I've tried it with 3 different computers (all the same results) - mac book pro early 2015 and another pc.

 

Edit:

I see now that the way I've checked it was wrong.

when I try: `engine.getGlInfo()` -> I see that all the properties are undefined.

but When I try the same in my "real" application I see that Babylon use webGL 2.

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