samid737 Posted February 25, 2018 Share Posted February 25, 2018 Scramble JS is A 2D combat flight simulator for desktop browsers, made in Phaser 3. I started this project in early 2017 (using Phaser 2), which evolved from pure experimentation and love for flight sims. I decided to log the progress about 5 months ago. The features and modeling steps are described in detail within each log: https://samid737.github.io/scrambledev/ Ultimately and ideally, the first release should have: - Different weather conditions, time, location(carrier, airbase). - Mission editor, ground targets (tanks, SAM, scenery objects) and air targets (aircraft, balloons). - A free flight mode. - Scramble mode (random scramble mission: interception of an unknown aircraft, leading to different actions). - Training mode (take-off, landing, basic manoeuvring, combat manoeuvre, combat training) If you would like to receive the dev logs regularly, please subscribe via the form found in the dev log or click here! :^: | | |O| | | /| |\ / | | \ / | | \ /___| |___\ ||| /|||\ |/`+'\| Quote Link to comment Share on other sites More sharing options...
samid737 Posted March 7, 2018 Author Share Posted March 7, 2018 UPDATE: Auto Manoeuvring implemented using Bezier curves in Phaser 3. Read the full details here: https://samid737.github.io/scrambledev/2018/03/04/auto-manoeuvring.html Quote Link to comment Share on other sites More sharing options...
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