RedFox Posted February 24, 2018 Share Posted February 24, 2018 Error - WebGL: INVALID_VALUE: texImage2D: width != height for cube map at the beginning of the scene rendering error for the environment I use .dds texture 2048x1024 When I remove it from the scene everything is working fine. What to do about it? Quote Link to comment Share on other sites More sharing options...
Wingnut Posted February 25, 2018 Share Posted February 25, 2018 Hi RF. Are you messing with us? Perhaps, try a texture where width and height are the same dimension? ie. 1024x1024 or 2048x2048 Give that a try. Report findings please. Thx. aWeirdo and GameMonetize 2 Quote Link to comment Share on other sites More sharing options...
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