rex Posted February 24, 2018 Share Posted February 24, 2018 In phaser3, it is possible to add scene at runtime, but how to destroy and free a scene instance? Or should scene instance be kept always? Link to comment Share on other sites More sharing options...
rex Posted April 13, 2018 Author Share Posted April 13, 2018 scene.scene.remove(key); blackhawx 1 Link to comment Share on other sites More sharing options...
Recommended Posts