Jump to content

[SOLVED]Issue Fitting Mesh to BoundingBox of Imported Model


Raggar
 Share

Recommended Posts

This has been bugging me for some time now.

I'm trying to recreate an imported mesh(box) using the MeshBuilder and the boundingInfo of the imported model.

The issue happens when I start scaling the model(In 3Ds Max).

Look at the following example:

https://www.babylonjs-playground.com/#070GWA

The meshes line up perfectly using the extendSize and centerWorld.

But as soon as I start scaling the models, the following happens:

https://www.babylonjs-playground.com/#070GWA#1

I tried a few things without any success:

https://www.babylonjs-playground.com/#070GWA#2

Can this be done without any matrix magic?

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...