goldenbull Posted February 21, 2018 Share Posted February 21, 2018 I'm newbie in the 3D world. Now I'm writing a simple block game and got stuck on a simple rendering problem. In the simple game, there are two blocks, one cloned from another, when two blocks are away from each other as pic1.png, it's not hard to recognize them, but when they're placed adjacent to each other as pic2.png, it's hard to recognize the border/edge. I tried Bevel Modifier in blender, it do helps, but the game itself needs the blocks stay NOT Beveled because beveled blocks will have "crevice" when placed together edge-to-edge. And also I don't want to use enableEdgesRendering method because it's not realistic. Any suggestions? Great thanks! Quote Link to comment Share on other sites More sharing options...
Guest Posted February 21, 2018 Share Posted February 21, 2018 Hello and welcome to our fantastic community I would suggest adding some lights in your scene. Also you can perhaps try to use the highlight layer to better draw edges? http://doc.babylonjs.com/how_to/highlight_layer Perhaps the edge renderer can help as well: http://doc.babylonjs.com/how_to/how_to_use_edgesrenderer goldenbull 1 Quote Link to comment Share on other sites More sharing options...
goldenbull Posted February 21, 2018 Author Share Posted February 21, 2018 Great! The highlight layer is just what I want! GameMonetize 1 Quote Link to comment Share on other sites More sharing options...
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