totocrenn Posted February 13, 2018 Share Posted February 13, 2018 Hi guys, I am currently working on a game where you control a person throught a maze. It's my first babylon js application so i'm learning on the go. I managed to create a good base for the game, a character that you can move around on a world, with a good camera management ect.... My next step is to make the game multiplayer, with NodeJS and Socket.io. The thing is that I noticed that my application can be quite slow sometimes and I think it will be bad for the following of my project. After some recherch I came accross some SceneOptimization tutorials and I applied them, without much results... I also tried to remove every shadows on the game but there is still some major fps drops Thats why I finally come to you with the hope that someone can help me. The current version of the game is available at this link : http://test.labyloup.com I also attach the sources with this message. I know it's not a very good practice to throught a big chunk of code and ask for help, but at this point I really don't know what to do (maybe there is nothing to do) FPS.7z Quote Link to comment Share on other sites More sharing options...
Guest Posted February 13, 2018 Share Posted February 13, 2018 I guess you are using collisions (or perhaps physics) for character movement? I'm pretty sure this is the culprit Quote Link to comment Share on other sites More sharing options...
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