HoloLite Posted February 12, 2018 Share Posted February 12, 2018 @Deltakosh Here is the playground to repro this issue: https://www.babylonjs-playground.com/#DNUPI2#2 Try to view the scene using vr headset. Please pay close attention to the top or bottom parts of the oval as it turns around showing the curvy side. You can see a bit of flickering over there. If you turn off the fxaa (by commenting out block lines 5-9), the flickers are gone. Not sure if this is related to the jagged lines issues, but I am posting this separately so we can track it. Quote Link to comment Share on other sites More sharing options...
Guest Posted February 12, 2018 Share Posted February 12, 2018 Thanks! Pinging @trevordev FYI Quote Link to comment Share on other sites More sharing options...
trevordev Posted February 13, 2018 Share Posted February 13, 2018 I think this is a separate issue than the fix I added to the vrHelper to stop the jagged lines issue. I created https://github.com/BabylonJS/Babylon.js/issues/3754 to track this issue and will take a look when I get the chance. Quote Link to comment Share on other sites More sharing options...
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