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How to use animations from Maya generated .anim file using BabylonJS


Ravi
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How to use animations from Maya generated .anim file using BabylonJS.

I have a 3D model and Maya generated .anim file. I would like to play different animations on some mesh click event of imported model in BabylonJS. Please suggest how can achieve this.

 

 

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@Deltakosh Thanks for warm welcome :)

At this point of time I understood that BabylonJS doesn't support animations from separate file. Could you please let me know way to use animations from my .fbx file?

What I have:

I have got .fbx with animations

I have configured 3ds Max babylon plugin and can convert .fbx to .babylon

What is needed:

Want to play animations from .babylon file programatically. Any playground link will help.

 

Thanks

 

 

 

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