jay3sh Posted February 7, 2018 Share Posted February 7, 2018 Greetings, I'm excited to share prototype of my 2D Tower Defense game Fold Wars. You can play it on itch now. It uses Pixi.js for rendering. Written in Typescript. Artwork in Inkscape. Music composition using VCVRack. It's still largely work-in-progress, but it's ready to play. There are 3 levels of three difficulty levels each. I write a devlog if you are interested in the development. Quote Link to comment Share on other sites More sharing options...
NicoA Posted February 7, 2018 Share Posted February 7, 2018 Really nice work play till second lvl and it looks really good. Quote Link to comment Share on other sites More sharing options...
jay3sh Posted February 10, 2018 Author Share Posted February 10, 2018 Added new visualization this week. Tower efficiency. (Notice the pies over each tower!) Read more here: https://jay3sh.itch.io/fold-wars-proto/devlog/23721/tower-efficiency-visualization Quote Link to comment Share on other sites More sharing options...
jay3sh Posted February 17, 2018 Author Share Posted February 17, 2018 New Ship design https://jay3sh.itch.io/fold-wars-proto/devlog/24483/new-ship-design Quote Link to comment Share on other sites More sharing options...
jay3sh Posted February 20, 2018 Author Share Posted February 20, 2018 New animation to keep track of gold on the map. More here: https://jay3sh.itch.io/fold-wars-proto/devlog/24778/wheres-my-gold Quote Link to comment Share on other sites More sharing options...
jay3sh Posted February 21, 2018 Author Share Posted February 21, 2018 Today's update brings revamp of tower artwork. The new tower sprites are minimal, crisp, distinguishable, work at both normal and double resolution. Also updated the drawing of walls between adjascent towers. Fixed some bugs in wall drawing algorithm which used to leave out some sections without walls. Quote Link to comment Share on other sites More sharing options...
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