Morokkoikitai Posted January 30, 2018 Share Posted January 30, 2018 Hello. In my mobile game, input.activepointer returns wrong coordinate. in example, i put my pointer on left top side, I expect (activepointer.x, actiovepointer.y) return (0,0). But it returns wrong position(please refer to my screenshot ). Oddly enough ,this occurs only Chrome Mobile(android). In IOS and other browser, it returns correct positon (0,0) . How to Fix it? I think, it can fix If i can add offset to activepointer.position, but i dont know how to do. Thanks. Link to comment Share on other sites More sharing options...
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