cpu_sam Posted January 29, 2018 Share Posted January 29, 2018 Hello, I'm an experienced programmar, who has made 2d games for 10 years, in majority desktop games, just for fun and learning. I never make any money of my "hobbie" with games, because of "barriers" like the drawing/animation, sound effect, music etc. The things that I know make better it's just Game Design and programming (with professionalism). So, can anyone give me a idea of how to make money with a team made by your self? Like sell your source without any great image or sound but the game ready to add if? Link to comment Share on other sites More sharing options...
mkardas91 Posted January 29, 2018 Share Posted January 29, 2018 Checkout this topic And this blog https://www.truevalhalla.com/blog cpu_sam 1 Link to comment Share on other sites More sharing options...
Milton Posted January 29, 2018 Share Posted January 29, 2018 31 minutes ago, cpu_sam said: I'm an experienced programmer You'll have to prove yourself. Have a portfolio (github), and you can respond to quite a lot of 'developer wanted' requests. An other option is to have such good gameplay, that players would be willing to pay for in game things (extra levels/power etc). Link to comment Share on other sites More sharing options...
WiLD11 Posted January 29, 2018 Share Posted January 29, 2018 48 minutes ago, cpu_sam said: Hello, I'm an experienced programmar, who has made 2d games for 10 years, in majority desktop games, just for fun and learning. I never make any money of my "hobbie" with games, because of "barriers" like the drawing/animation, sound effect, music etc. The things that I know make better it's just Game Design and programming (with professionalism). So, can anyone give me a idea of how to make money with a team made by your self? Like sell your source without any great image or sound but the game ready to add if? Just like you would with any other language/library. There are companies that hire phaser developers, you can sell games to publishers. You can even make bigger games with phaser and try to sell them (shameless self plug for our game http://www.laxviking.com/) There is plenty of money to be made, you just have to figure out what works for you and what you enjoy doing. Just focus on making high quality games, and the money will come naturally. Hope this helped. cpu_sam 1 Link to comment Share on other sites More sharing options...
cpu_sam Posted January 29, 2018 Author Share Posted January 29, 2018 7 minutes ago, Milton said: You'll have to prove yourself. Have a portfolio (github), and you can respond to quite a lot of 'developer wanted' requests. An other option is to have such good gameplay, that players would be willing to pay for in game things (extra levels/power etc). In truth, I have some projects in the internet from 2008 to 2010, like in source forge. I made my own 2d engine (since 2013) and I have do some little games, but I never post them in github or even sourceforge because they're not ready, like I said: I on't know how to draw or even like create sound fx. So, I just made remake of mario's games, DK etc Link to comment Share on other sites More sharing options...
cpu_sam Posted January 29, 2018 Author Share Posted January 29, 2018 @WiLD11 thanks man, I'll train with Phaser cause I'm new to it, but I've made a little game, just for fun, a clone of Wario's Wood from SNES, cloning it's just an feature that I've training for years, just to get necessary ability. WiLD11 1 Link to comment Share on other sites More sharing options...
Milton Posted January 29, 2018 Share Posted January 29, 2018 2 minutes ago, cpu_sam said: In truth, I have some projects in the internet from 2008 to 2010, like in source forge. I made my own 2d engine (since 2013) and I have do some little games, but I never post them in github or even sourceforge because they're not ready, like I said: I on't know how to draw or even like create sound fx. So, I just made remake of mario's games, DK etc Most of the things on github aren't ready Just think like an employer. If I needed an experienced Phaser dev, I'm not going to take someones word for it. Graphics/Sounds are not important, just programming skills. cpu_sam 1 Link to comment Share on other sites More sharing options...
cpu_sam Posted January 29, 2018 Author Share Posted January 29, 2018 5 minutes ago, Milton said: Most of the things on github aren't ready Just think like an employer. If I needed an experienced Phaser dev, I'm not going to take someones word for it. Graphics/Sounds are not important, just programming skills. Man, I would like to show you my games, but are incomplete and are all in C++, I have only one game in javascript+html5 (without engine or lib), it's just a snake game. I'm planning to finish my donkey kong classic game clone (C++), and then I'll port to javascript+Phaser. I made this kind of thing just for fun Link to comment Share on other sites More sharing options...
Milton Posted January 29, 2018 Share Posted January 29, 2018 4 minutes ago, cpu_sam said: Man, I would like to show you my games, but are incomplete and are all in C++, I have only one game in javascript+html5 (without engine or lib), it's just a snake game. I'm planning to finish my donkey kong classic game clone (C++), and then I'll port to javascript+Phaser. I made this kind of thing just for fun What's holding you back from putting everything on github? C++ is more impressive than JS, and so is not using an engine. When you have that to show for, and then 1 Phaser game, I'm sure that would be enough to get some Phaser dev work. cpu_sam 1 Link to comment Share on other sites More sharing options...
cpu_sam Posted January 29, 2018 Author Share Posted January 29, 2018 2 minutes ago, Milton said: What's holding you back from putting everything on github? C++ is more impressive than JS, and so is not using an engine. When you have that to show for, and then 1 Phaser game, I'm sure that would be enough to get some Phaser dev work. Man, you have reason. I never put my games on the web it's just because of my perfectionism, like the games are incomplete I think that it's not good enough hehehe. Well, I will put them on github another hour, even incomplete I'm planning to finish them some day. Thank you. Oh, and my games are made with my own engine named Chora Engine, chora means cry in English, just a playing with of Cry Engine Milton 1 Link to comment Share on other sites More sharing options...
Milton Posted January 29, 2018 Share Posted January 29, 2018 8 minutes ago, cpu_sam said: Man, you have reason. Why, thank you. I like to think of myself as a bit of a philosopher I've been on the employer side (not in game dev) several times, just relaying my experiences... cpu_sam 1 Link to comment Share on other sites More sharing options...
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