alex_h Posted January 29, 2018 Share Posted January 29, 2018 I'm preparing assets for a reskin of a 2D game, and for one of the sprites I need to create the texture by rendering a 3D model and exporting to png. The model is in .fbx format with accompanying materials as .png. I need to create 9 cameras at various angles at a fixed radius around the model and render a png from each of them. Can anyone recommend what would be the simplest application to do this from? I have very limited experience with 3D software so I'm worried this is going to be a massive time sink for me. I had a brief look at Blender once before for something similar but I seem to remember I found it quite a steep learning curve so ended up abandoning the approach. I just need something that will be easy for me to figure out how to control my point of view within the 3D space, easy to correctly place the cameras, and then easy to choose render parameters. Any suggestions? Cheers! Quote Link to comment Share on other sites More sharing options...
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