paleRider Posted January 26, 2018 Share Posted January 26, 2018 Hi everybody: I wonder whether a direct-way of change the highlight-layer intensity exist, in order to progressively fade it in and out. I can't find info in the docs. Best regards. P.S. Of course it could be always done following a not-so-direct-way, tweaking the color values under a harmonic (sinusoidal) basis. Quote Link to comment Share on other sites More sharing options...
Wingnut Posted January 26, 2018 Share Posted January 26, 2018 Hi pR! Perhaps the best way... is to use the blur sizes. http://doc.babylonjs.com/how_to/highlight_layer#blur-size https://www.babylonjs-playground.com/#25OYWL#1 Sinusoidal and not-so-direct, eh? heh. Sorry. You can always create a highlightLayer.setBlurSize(size) { set horz/vert blur size } function... make life easier for yourself. Heck, you could probably get that function approved by admin... for adding to core highlightLayer. Maybe get your "I contributed to BJS core" shoulder patch and certificate! YAY! It's not an "intensity", but blur-sizing works okay. There could be other methods... but they would be more complex and involve alphaBlendingModes. HighlightLayers are a post-process and don't handle depthRenders/alpha very well. It is not a weakness/bug... just an expected characteristic for these types of effects. Hope this helps. paleRider, GameMonetize and NasimiAsl 2 1 Quote Link to comment Share on other sites More sharing options...
paleRider Posted January 28, 2018 Author Share Posted January 28, 2018 Hi Wingnut: I think your solution based on a sinusoidal evolution of blur is perfect. I didn´t undesrtand very wll that property of highlight layers. Thank you very much. Wingnut 1 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.