sable Posted January 24, 2018 Share Posted January 24, 2018 There seems to be an issue with instances in the preview version (stable is fine). Moving an instance too far way from the camera causes the original mesh to vanish (and also sometimes causes black artifacts to appear in the scene when moving the camera). http://www.babylonjs-playground.com/#M1967L Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted January 25, 2018 Share Posted January 25, 2018 yes this is one of the bug fixed by 3.2 Quote Link to comment Share on other sites More sharing options...
sable Posted January 25, 2018 Author Share Posted January 25, 2018 Thanks. Would you be able to link me to the fix? Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted January 25, 2018 Share Posted January 25, 2018 I **guess* it is this one: https://github.com/BabylonJS/Babylon.js/commit/29301ab69e50e0f1eb20b21dc718dcf22674715b Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.