Jump to content

Get size of object when window is resized


MichaelD
 Share

Recommended Posts

Hello, this is correct as the size is expressed in world unit and not screen space

But you can take every vectors of your bounding box and use BABYLON.Vector3.Project to get the screen projected coordinates:

var vect = BABYLON.Vector3.Project(position, BABYLON.Matrix.Identity(), scene.getTransformMatrix(), camera.viewport.toGlobal(engine));
 
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...