waverider Posted January 24, 2018 Share Posted January 24, 2018 i tried loading gltf models from threejs and it seems the animation is broken http://www.babylonjs-playground.com/#WGZLGJ#9 Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted January 24, 2018 Share Posted January 24, 2018 It is not a bug http://www.babylonjs-playground.com/#WGZLGJ#10 Spec specify that you should not start all animations but only the first one. File is wrongly setup (You should only have one animation with sub channels and not multiple animations) waverider 1 Quote Link to comment Share on other sites More sharing options...
waverider Posted January 24, 2018 Author Share Posted January 24, 2018 Thanks!!! Quote Link to comment Share on other sites More sharing options...
bghgary Posted January 25, 2018 Share Posted January 25, 2018 If you use the CesiumMan from the latest samples repo, it will work as expected. http://www.babylonjs-playground.com/#WGZLGJ#11 Quote Link to comment Share on other sites More sharing options...
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