Jonny Shaw Posted January 22, 2018 Share Posted January 22, 2018 Hi all, was just wondering if there was anyway of changing the anchor of the BitmapText child sprites (character sprites) without messing with the kerning? I've successfully got the characters animating with tweenmax, but for a rotation jiggle etc would be better from the center point! Any tips greatly appreciated Quote Link to comment Share on other sites More sharing options...
ivan.popelyshev Posted January 22, 2018 Share Posted January 22, 2018 In general, you need one more container for rotation, that has set same position/pivot. For BitmapText - I dont know if there's better way. Quote Link to comment Share on other sites More sharing options...
ivan.popelyshev Posted January 22, 2018 Share Posted January 22, 2018 Can you post a fiddle if you have any workaround, then I'll try to make it shorter Jonny Shaw 1 Quote Link to comment Share on other sites More sharing options...
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