Hi,
I am trying to convert .babylon file to .gltf format using following method
let returnData = SERIALIZERS.GLTF2Export.GLTF(this._scene, finalPath);
returnData data gives me .bin and .gltf files Object. But the "texture" object is not present in .gltf data, due to which texture is not getting applied to the model.
Please suggest on the same.