Florent Glibert Posted January 18, 2018 Share Posted January 18, 2018 Hello everyone, hello @Deltakosh I am contacting you because I have some problems with the export on 3Ds max. For my tests, I use à simple scene with a cube. My version of the exporter: 0.34.0 1: Error with an environment and a .babylon. I know that the export environment is not possible but is it normal to have an error if I use it in my scene? 3ds Max exporter option Error with Export & Run Error in Sandbox (no error in the console) 2 : Error export GLTF With or without the environment, the exporter bugs. GLTF error with "Export & Run" without environment. GLTF error in sandbox without environment (no error in the console) GLTF error with "Export & Run" with environment. GLTF error in sandbox without environment (no error in the console) The debug layer never works if have an error in the console. I am attaching my files if you want to test directly on it. Thanks for your help and time. exportBugs_GLTF_env_18012018.rar Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted January 18, 2018 Share Posted January 18, 2018 Pinging @noalak Quote Link to comment Share on other sites More sharing options...
noalak Posted January 23, 2018 Share Posted January 23, 2018 Hi Florent, Environment texture is exported from 3ds max when exporting to babylon format. From version 0.35.0, only .dds environment texture is exported. Here you can find a way to convert a hdr map to a dds one. Thanks for bug report! Quote Link to comment Share on other sites More sharing options...
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