casey Posted January 17, 2018 Share Posted January 17, 2018 If I have multiple states (say, 30) that are somewhat resource heavy (audio, background graphic, graphics), is it better to run a single preloader at the start and preload everything I'm going to need in the game, or preload the next state ahead in each state? So if I'm in a room, and can travel to 3 other rooms from my current room, should I be preloading those 3 rooms in my current state while the player is there, etc. or preloading them all in advance? Link to comment Share on other sites More sharing options...
samme Posted January 18, 2018 Share Posted January 18, 2018 I would preload all the common resources at the start, then preload any extras per-room, as needed. gauravD and Fenopiù 2 Link to comment Share on other sites More sharing options...
casey Posted January 18, 2018 Author Share Posted January 18, 2018 Thank you, that was my intuition. Link to comment Share on other sites More sharing options...
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