msl Posted April 14, 2013 Share Posted April 14, 2013 Hello all! I'm currently developing some HTML5 based game. It's using Canvas tag in 2D mode. The game was made in tribute to famous "Chu Chu Rocket" game, which was available on Dreamcast and GameBoy Advance. It's a typical puzzle game. Currently you can plan singe-player mode (over 30 levels available). I finished also level-editor, but only the front-end, so I've to develop also back-end for level-editor and I will share it with all of you. With level editor you will be able to develop your own level packages and share them with your friends or all other players. Some game basics:* Mice and cats are turning right in default mode when wall is touched,* Mice and cats are turning different direction when wall is touched on corners, * Use available arrows to change direction of mice and cats,* You've to show mice a way to rocket (use arrows to achieve that),* Mice cannot fall into holes,* Cats can fall into holes,* Don't let mice to be eaten by cats,* When cat touch rocket, the game is over!,* Click "Start" button to check if you solve level,* Click "Reset" to stop running game and again to reset arrows positions, To put arrow:* Click available field (even under mice or cat),* Click arrow image from the game panel above board,* Put again the same arrow to remove it from field. Try it here: http://pokorocket.eu/ Please reference tutorial, which is available here: http://pokorocket.eu/tutorial It's my first HTML5 game ever, so any feedback is appreciated! bitelchux and mkay 2 Quote Link to comment Share on other sites More sharing options...
Chris Posted April 14, 2013 Share Posted April 14, 2013 I like the game idea - its real fun to play I haven't looked at your code, but it works nicely!Is this your first game, or did you gather some development experience before? Suggestions:Maybe allow drag&drop of the arrow-cards onto the playground.Allow single arrow cards to be taken back from the playground. A note:You can solve level 3 by not using any card - just click start Quote Link to comment Share on other sites More sharing options...
msl Posted April 14, 2013 Author Share Posted April 14, 2013 Thank you for reply! To take back single arrow just click one on board and then click they equivalent on top panel (or click left/right/top/bottom key on keyboard). It's not user-friendly - I know. Do you have any suggestion how to make it more intuitive? Maybe some additional button in top panel, or context menu after right mouse button is clicked? Everyone are saying me to allow drag&drop, so I will have to implement this functionality I know that you can solve 3 level without using arrows - there are more levels, where you don't have to use all available arrows. It's not a bug . Yes it's my first game ever. I developed also a chess game in Java as a desktop application, but chess aren't a typical computer game . Quote Link to comment Share on other sites More sharing options...
benny! Posted April 14, 2013 Share Posted April 14, 2013 Indeed. Pretty nice concept. Was fun to play! Quote Link to comment Share on other sites More sharing options...
msl Posted April 14, 2013 Author Share Posted April 14, 2013 Thank you very much! Quote Link to comment Share on other sites More sharing options...
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