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Has anyone created a virtual texture/Mega Texture /Deep zoom type ground?


chicagobob123
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Hi all,

I am trying to figure out how to implement a Deep Zoom/virtual texture/Mega Texture ground plane to deliver variable levels of detail. 

Is there anything in Babylon that has this? I need to implement something like Google maps with 3D vehicles on top. So as with Google maps the more

you zoom in the more detail you have. Anyone do anything like this? 

Thanks,

Bob

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