a20eac1d Posted December 24, 2017 Share Posted December 24, 2017 Hey there! I am using the latest Phaser.js from the official website. I am creating a game that is supposed to be 640x480 in size. var game = new Phaser.Game(640, 480, Phaser.AUTO, '', { preload: preload, create: create, update: update }); But the final canvas that is being rendered is 800x600 in size, which would be correct according to my Windows DPI settings of 125% (640*1.25=800, 480*1.25=600). A resolution of 1280x720 will get scaled up to 1600x900 and as a result, everything will look blurred. The website itself is not zoomed in or enlarged in any way using Chrome. How do I disable this "feature"? I want to be able to control the size of the game. Link to comment Share on other sites More sharing options...
samme Posted January 2, 2018 Share Posted January 2, 2018 First verify the game.width and game.height values. Link to comment Share on other sites More sharing options...
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