MarianG Posted December 22, 2017 Share Posted December 22, 2017 Hello. Recently I exported a scene from 3ds Max 2017. Binary babylonjs output is: babylonjs output is: I do not know what's going on with the textures in the binary file ps: I have 3 objects with more than 64k vertices, this can be the problem? But why babylonjs file works fine then? Thank you Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted December 22, 2017 Share Posted December 22, 2017 Any clue in the console? Quote Link to comment Share on other sites More sharing options...
MarianG Posted December 23, 2017 Author Share Posted December 23, 2017 No, nothing. I'll be back in a few days with updates. Happy holidays!!! GameMonetize 1 Quote Link to comment Share on other sites More sharing options...
MarianG Posted December 28, 2017 Author Share Posted December 28, 2017 Ok. So, I exported it again from max, and I clear my browser cache and now it works well. Sorry for this topic. Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted December 28, 2017 Share Posted December 28, 2017 No worry I prefer that! Quote Link to comment Share on other sites More sharing options...
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