tetley_tea Posted December 8, 2017 Share Posted December 8, 2017 Hey, I have an issue with loading textures using an .obj and .mtl file. There's over 300 textures that need to be loaded in. I've checked the developer console in chrome and it appears that BabylonJS does indeed load them in, but they're still appearing as black textures in the view-port. Check below for image: I've seen that this is a common issue with .obj and .mtl files. Just wondering if anyone actually has a solution for this? Pete. Quote Link to comment Share on other sites More sharing options...
tetley_tea Posted December 8, 2017 Author Share Posted December 8, 2017 Fixed with Maya to 3Ds Max, then 3Ds Max exported to babylon.js Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted December 8, 2017 Share Posted December 8, 2017 Maya exporter is expected by end of january Quote Link to comment Share on other sites More sharing options...
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