How do you create specific Ribbon or Path shapes?
Has any one created "Mesh Editing" within Babylon?
UPDATE: this caused a deeper dive into collisions.... a lot like falling down stairs.
@Wingnut had a good idea providing this link, http://www.babylonjs-playground.com/#1UHFAP#7
I think I'll give it a try. -> Adding pick points and rudimentary key commands to move a vertex in 6 directions...
Any Ideas on "Mesh Editing", or other previous vertex p