samid737 Posted December 1, 2017 Share Posted December 1, 2017 I'm currently experimenting and porting A game from v2 to v3 (fun). Is there any way we can lock A GameObject to A camera, similar to fixedToCamera? Mostly for locking UI related objects to the main viewport for instance. Link to comment Share on other sites More sharing options...
rich Posted December 1, 2017 Share Posted December 1, 2017 Yeah, just set the scrollFactor of the Game Object to zero. samid737 1 Link to comment Share on other sites More sharing options...
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