JackFalcon Posted November 26, 2017 Share Posted November 26, 2017 Hello, What is the simplest OR best way to get a cube to copy a footIK bone transforms (location/rotation) AND export successfully? When the right foot IK is posed, the cube mimics the transform in Blender, but on export the cube has no animation. How to get the cube to mimic the footIK transform? NOTE: not a case of applying transforms (did that). Quote Link to comment Share on other sites More sharing options...
JackFalcon Posted November 27, 2017 Author Share Posted November 27, 2017 UPDATE: think I found a solution method that exports the animation.... - parent cube bone to foot bone... while parenting to ikbone does not(?) SOLVED: used foot bone as a copy transform (via bone parenting), not using IK, and not using modifiers, or mesh parenting (did not export animation). Still curious, any technical reason why that happens? Quote Link to comment Share on other sites More sharing options...
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