Jump to content

3DS Max Exporter - Animations with non-default easing produce drift


mr_pinc
 Share

Recommended Posts

If you try to animate a mesh in Max and export it, then any keyframes that have the easing changed from the default value will produce a continuous drift in whatever property is being animated until it hits the next key frame.

You can see what I'm talking about in the attached files.  The max file has 2 boxes, both animating position. One with custom easing the other with default,  you can see the custom easing one drifts a little before it's animation should start playing.

Here's a description of the scene from my artist:

Quote

Between frame 0-50 there should be no animation on either of the boxes.

Frame 50-80 both boxes animate on x axis

Box001 has standard key with automatic standard easing.

Box002 has standard key frame with slightly adjusted easing.
 

Problem is box002 with adjusted easing starts a continues drift between frame 0-50 while the keyframes don’t represent that.

 

 

babylon_anim_box_test.max

box.babylon

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...