Hello,
I'm creating my first mobile game via Phaser framework and canvas.
So for creating the channel (please check attached screenshot of my spiral channel) I imported my sprite into Physics Editor program, did what is described in this tutorial. Now trying to prepare the part when user will press/touch the ball holder, after touch/press the ball should rotate around the channel and depending on the speed it should fall into holes.
Did some research but can't find any example on