Hello. I exported a Kayak model from Substance Painter 2 as a glTF with the Metallic Roughness configuration. The Kayak has a red/yellow gradient png texture on it. Exporting from Substance Painter 2 gave me Kayak_baseColor.png, Kayak,_normal.png, and Kayak_occlusionRoughnessMetallic.png textures. In my Babylon JS scene, I import the model (Kayak.gltf)and am trying to switch the Kayak_baseColor.png to Lime_baseColor.png on load. The Kayak loads into the scene with it's red/yellow gradient