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How to get x and y of ground on mouse click (clientX,clientY)


giorgi abashidze
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3 hours ago, RaananW said:

The pick function is a member of the scene (and not of a mesh). It provides back PickingInfo (http://doc.babylonjs.com/classes/3.1/pickinginfo) object with the needed data

I fixed this but my object moving like this.

there is no method that gets desired and current location and makes object to move smoothly?

 

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