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How to set a shape to be ignored by ActionManager?


rambutan2000
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Hi!  I have a background plane and rendering text over top in another smaller plane.  I'm then registering an OnPickTrigger to select the background plane:

  // this.shapeRoot is a Plane mesh

this.shapeRoot.actionManager = new BABYLON.ActionManager(scene);
  var action = new BABYLON.ExecuteCodeAction(BABYLON.ActionManager.OnPickTrigger, function (evt) {
   console.log("node picked!");
	});

  this.shapeRoot.actionManager.registerAction(action);

 

This all works, but the event is not triggered on the background plane where it's blocked by the text plane.

How can I tell the event system to ignore my text plane or bubble the event to the background plane?

 

Thanks!

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