Madclaws Posted November 7, 2017 Share Posted November 7, 2017 hey guys, I'm making a puzzle game having some grids/tiles.It have almost 100 levels.If i make that in tiled can i store level data for those 100 levels in one json.If i manually create json leveldata and create levels ,will there be any efficiency problem.Because maximum sprites in a level may be 30 something.Which will be the Best choice? . Link to comment Share on other sites More sharing options...
Capitaine Herlock Posted November 7, 2017 Share Posted November 7, 2017 did you tryed an array of json maps ? Link to comment Share on other sites More sharing options...
Madclaws Posted November 7, 2017 Author Share Posted November 7, 2017 Nope,will try it. thanks. Link to comment Share on other sites More sharing options...
Capitaine Herlock Posted November 7, 2017 Share Posted November 7, 2017 something like var levels = { "maps" : [ {"level1" : "..."}, {"level2" : "..."}, {"level3" : "..."}, ...]} Madclaws 1 Link to comment Share on other sites More sharing options...
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