Electrk Posted November 4, 2017 Share Posted November 4, 2017 So I'm getting these weird collision glitches, where I get knocked back randomly. This only seems to happen when I set my sprite's body's width to 8, as opposed to the sprite's width of 16. I'm using Arcade physics, if that makes a difference. Link to comment Share on other sites More sharing options...
Electrk Posted November 9, 2017 Author Share Posted November 9, 2017 bump this is still an issue Link to comment Share on other sites More sharing options...
samme Posted November 10, 2017 Share Posted November 10, 2017 (edited) You can try increasing/decreasing game.physics.arcade.TILE_BIAS. Edited November 10, 2017 by samme increase/decrease Electrk 1 Link to comment Share on other sites More sharing options...
Electrk Posted November 10, 2017 Author Share Posted November 10, 2017 17 hours ago, samme said: You can try increasing game.physics.arcade.TILE_BIAS. I decreased it to 8 (which is my tile size) and it seems to have worked. Thanks! Link to comment Share on other sites More sharing options...
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