Arte Posted October 24, 2017 Share Posted October 24, 2017 Aloha, Can someone explain me why is box.getVerticesData(BABYLON.VertexBuffer.PositionKind) ignoring PivotPoint position. PG Quote Link to comment Share on other sites More sharing options...
jerome Posted October 24, 2017 Share Posted October 24, 2017 Positions are just the vertex 3D coordinates in the mesh local space before any transformation. Quote Link to comment Share on other sites More sharing options...
Arte Posted October 24, 2017 Author Share Posted October 24, 2017 Can I rely on it to not be changed in the future? Quote Link to comment Share on other sites More sharing options...
jerome Posted October 24, 2017 Share Posted October 24, 2017 the Positions array is like this since the very beginning of BJS, I doubt it won't ever change some day. Moreover backward compatibility is one the keyword of this framework. Arte 1 Quote Link to comment Share on other sites More sharing options...
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