scheffgames Posted October 18, 2017 Share Posted October 18, 2017 A quick project that I made for a client a while back. A match 2 game, finished in just 9 (intense) days. Artwork and programming done by yours truly. Cool things I made: ability to modify and add custom text for various windows with placeholders for various variables - like number of coins per level, time in which the level was finished, etc., a (simple) public API that allows for simple starting the game and receiving all the data from all the sessions the player plays at the end (number of coins, times per level, etc). Particles were made with TimelineFx (which is starting to grow on me due to the ease of use and good results despite the fact that a more advanced program is available - Particle Illusion). There is no end menu or start menu as this part is handled by my client who wants to integrate this game with various platforms. What surprised me was the fact that altough the client (which is a small startup) has two very capable JS developers they still used my services. I guess all that Photoshop and game development experience matters. One thing I like about this game is the snappiness and the incredibly simple reshuffling mechanic which proved to be so much simple than I was afraid. The design and artwork also took a bit of experimenting - sadly the fonts for displaying remaining moves, coins and time were changed at the request of the client and don't match as well as the previous one. Match 2 game Quote Link to comment Share on other sites More sharing options...
espace Posted October 18, 2017 Share Posted October 18, 2017 Waouw impressive, game play is polished (sound and animations) love minder the graphism. But the essential I have play during 5 minutes and it was funny so congratulations. I take a look at your code because I have find that your game is very reactive. scheffgames 1 Quote Link to comment Share on other sites More sharing options...
b10b Posted October 18, 2017 Share Posted October 18, 2017 I liked the shuffle and bonus buttons ... a smart feature / workaround for grid tile arrangements with an odd one out! Gameplay felt both slick and solid - good job. scheffgames 1 Quote Link to comment Share on other sites More sharing options...
bambo Posted October 19, 2017 Share Posted October 19, 2017 Nice design and effects. Good work. Thanks for sharing the particle tools you use scheffgames 1 Quote Link to comment Share on other sites More sharing options...
enriqueto Posted October 20, 2017 Share Posted October 20, 2017 good job, well polished and nice use of particles. scheffgames 1 Quote Link to comment Share on other sites More sharing options...
Umz Posted October 21, 2017 Share Posted October 21, 2017 Great! Don't need to speak the language or go through instructions. Just jumped in and enjoyed the game!! scheffgames 1 Quote Link to comment Share on other sites More sharing options...
blinxEvo Posted October 26, 2017 Share Posted October 26, 2017 thanks for sharing it. well polished, love the mechanics and effects.. scheffgames 1 Quote Link to comment Share on other sites More sharing options...
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