MSLX Posted October 13, 2017 Share Posted October 13, 2017 Hi Everyone, I have basically 2 queries: 1 - What is the format and parameters to give MirrorPlane details inside babylon Binary file? (Material has tags called "isRenderTarget", "renderTargetSize", "mirrorPlane", "renderList", so I presume by giving proper values here I can get it working) 2 - How can we convert .babylon to Binary version and viceversa? The reason I am asking these questions is, I use 3DS Max and find it difficult to get certain features(like mirror material) working. Hence, I want to edit/add the properties inside the babylon file. Though I can access these in HTML, I don't want to expose these changes. Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted October 13, 2017 Share Posted October 13, 2017 hello 1. It is a plane (4 floats in an array) 2. You can convert from bjs to binary with this tool: https://github.com/BabylonJS/Babylon.js/tree/master/Tools/ConvertToBinary (You cannot do the opposite thought) Quote Link to comment Share on other sites More sharing options...
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