PixelPush Posted October 12, 2017 Share Posted October 12, 2017 Is there anyway to fade the albedoTexture of a PBR material, so that I can animate this material to a plain colour? I notice there is an ambientTextureStrength property. but no albedoTextureStrength property. Cheers Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted October 12, 2017 Share Posted October 12, 2017 Ping @Sebavan Quote Link to comment Share on other sites More sharing options...
Sebavan Posted October 13, 2017 Share Posted October 13, 2017 Hello, for albedo, you can simply rely on the texture level. IT is unfortunately not possible with ambient as it may be a gray scaled value packed in the metal/roughness texture. PixelPush 1 Quote Link to comment Share on other sites More sharing options...
PixelPush Posted October 25, 2017 Author Share Posted October 25, 2017 Thanks @Sebavan ! Quote Link to comment Share on other sites More sharing options...
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