Finwillwin Posted October 9, 2017 Share Posted October 9, 2017 Whenever I upload it, it says it can't find phaser+all the levels! Here is the index.html code: <!doctype html> <html lang="en"> <head> <meta charset="UTF-8" /> <title>The Adventure of Bleekofla</title> <script type="text/javascript" src="phaser.min.js"></script> <script type="text/javascript" src="loader.js"></script> <script type="text/javascript" src="Start.js"></script> <script type="text/javascript" src="ref.js"></script> <script type="text/javascript" src="ref1.js"></script> <script type="text/javascript" src="ref2.js"></script> <script type="text/javascript" src="intro.js"></script> <script type="text/javascript" src="battle.js"></script> <script type="text/javascript" src="house.js"></script> <script type="text/javascript" src="Level1.js"></script> <script type="text/javascript" src="Level2.js"></script> <script type="text/javascript" src="Level3.js"></script> <script type="text/javascript" src="Level4.js"></script> <script type="text/javascript" src="Level5.js"></script> <script type="text/javascript" src="Level6.js"></script> <script type="text/javascript" src="outro.js"></script> <script type="text/javascript" src="cred.js"></script> <script type="text/javascript" src="old.js"></script> <style type="text/css">body {margin: 0;}body{ background-color:black; }</style> </head> <body> <body background="assets/plumbus.png"> <script type="text/javascript"> var game = new Phaser.Game(1080,560, Phaser.AUTO); game.state.add('loader', loader); game.state.add('ref', ref); game.state.add('ref1', ref1); game.state.add('ref2', ref2); game.state.add('Start', Start); game.state.add('intro', intro); game.state.add('house', house); game.state.add('battle', battle); game.state.add('Level1', Level1); game.state.add('Level2', Level2); game.state.add('Level3', Level3); game.state.add('Level4', Level4); game.state.add('Level5', Level5); game.state.add('Level6', Level6); game.state.add('outro', outro); game.state.add('cred', cred); game.state.add('old', old); game.state.start('loader'); game.lives = 3; game.levels = 1; game.plubs = 0; game.spawns = 0; </script> </body> </html> Link to comment Share on other sites More sharing options...
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