Gijs Posted September 29, 2017 Share Posted September 29, 2017 Hi, I've replaced a previous 3.1-alpha with the latest preview, and now when I use a registerBeforeRender to set the alpha and beta rotation values, it allows you to rotate the camera before the render, and after the rotation is reset. Now:http://playground.babylonjs.com/#RWSSKV Then (August 17):http://playground.babylonjs.com/indexstable#RWSSKV Is it a bug? Thanks. Quote Link to comment Share on other sites More sharing options...
Sebavan Posted September 29, 2017 Share Posted September 29, 2017 Hello, You can now rely on http://playground.babylonjs.com/#RWSSKV#1 instead. The behavior has been changed recently due to some WebVR changes, sorry for the changes. Inputs are now checked just before rendering creating this. Quote Link to comment Share on other sites More sharing options...
Gijs Posted September 29, 2017 Author Share Posted September 29, 2017 @Sebavan Ok, thanks for your help. It's the preview version, so things like that are to be expected of course. Quote Link to comment Share on other sites More sharing options...
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