PixelPush Posted September 28, 2017 Share Posted September 28, 2017 I need to preload some skybox maps in order to create a CubeTexture, since there are six maps loaded, how do I then regroup these separate images back as a single reference? Cheers If anyone has the same issue - just call addCubeTextureTask on Assetsmanger Quote Link to comment Share on other sites More sharing options...
RaananW Posted September 28, 2017 Share Posted September 28, 2017 The CubeTextureAssetTask has a texture variable that can be used to get the CubeTexture that was constructed after loading all 6 images. The onSuccess function will deliver the CubeTextureAssetTask object as its first variable. Is this what you mean? or do you need a reference to each one of the 6 images? Quote Link to comment Share on other sites More sharing options...
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